6H is very helpful in particular match-ups where Sol can punish moves which are normally safe due to pushback, such as Ky's uncanceled 2DGuard:LowStartup:10Recovery:18Advantage:-10 and even Stun EdgeGuard:AllStartup:13Recovery:Total 46Advantage:-15 at some spacings. Edit:I forgot to mention. Millia bottom 3. The proportion of damage dealt on normal block. Thanks Daisuke. He is described as a noble vampire samurai who wields a bloodsucking blade. The recovery of an attack refers to the amount of time an attacker must wait before they may perform another action. Overview. Note that non-meaty timings for okizeme will render it vulnerable to throws at close range, and later timings will render them vulnerable to a 6P. Sol's primary pressure tool, and flexible combo starter. Laskeese 2 yr. ago. Apart from this, Ram plays a slightly better neutral than Leo and doesn't have to struggle much against him. She's plus for days, but you can find an opening if you're patient. One of Baiken's most annoying tools on block is Kabari, due to how she's built around R.P.S (rock, paper, scissors), she has a stupid amount of gaps that you can get caught by, here's some things you can try doing S Kabari will allow her to get tether after it lands, this is still RPS however. 21 sec 18-May-2022 Best Match. Combos into 2D for a hard knockdown. Do try to be careful when going for the second or third hit of, Since Testament has low damage relative to Ram, this makes winning neutral more often pretty vital which can be difficult because it's Ramlethal. Pay attention to this and be less committal with moves at higher Risc values. Guilty Gear Strive: Goldlewis Dickinson Guide This can be exploited by air-dashing and immediately cancelling into Faultless Defense, to trick the Axl into spending his meter while keeping Baiken safe. Bridget vs Sol Badguy Matchup Knowledge. Tier lists in fighting games are fickle, a single balance change can make you throw the whole thing out the window and you also have to take into account player skill, as more often than not . Ramlethal is a top character in Justin Wong's Guilty Gear Strive tier list. 8.5K 30.5K 2.7K . Usually improves frame data against blocked moves or gives more meter than a normal block or both.ing these moves are a risky strategy but negates the pushback of these moves and allows Baiken to continue to claim screen space. Jack-O Matchup Tier List | Guilty Gear Strive - YouTube Hes the best overall balanced character in this game vs the rest of the cast. Guilty Gear / YMMV - TV Tropes A projectile which usually travels slowly across the screen in a horizontal path above the ground. Sol does a crouching kick, which is his fastest low. If confirmed correctly, however, jump canceling the move will yield more damage, especially on Counter Hit. Its Guard Crush effect also leads to true 50/50 mixups when combined with Blue Roman Cancel, forcing the opponent to guess between either 2K (which will lead to a full combo due to the slowdown) or Wild Throw, as Guard Crush lacks the extra frames of throw protection that regular blockstun has. The move is also key to Sol's pressure, and it can be said that Sol's goal on offense is to get the opponent to block c.S. Can gatling from 5K, 2K, or c.S for a mix-up. Clean Hit deals greatly enhanced damage, increases launch distance, and grants hard knockdown. The high damage and wall bounce property mean massive damage when used as a combo part in the corner. To challenge these normals, Ky pretty much has to commit to. The character whose not only not bad but good, it's Sol Badguy! Her j.S can be a pain to deal with due to how it goes at a unconventional angle and due to Ram's 6P being more horizontal than vertical, it can be hard to AA. Standard strike throw stuff needs to be thought of here. Here is a cleaned-up version of the chart:https://i.imgur.com/6qcPiSL.png, Bonus "Tier List": https://i.imgur.com/dza20Ag.png. Due to her poor anti-air game and amazing air game, air approaches are used to move around more freely and punish frugal usage of pokes and H Kabari. May's Guilty Gear Strive tier match ups. Hits twice. Bounces higher on Counter Hit, allowing the follow-up Night Raid Vortex to combo into c.S rather than 5K or 2K. Search Results - Showing 0 - 34 Of 129. Using the data that OP collected, I attempted to put it through a "metagame analysis" that Alex Jaffe went over in his GDC talk from 2015, as seen in the following video. Worst Match. Guilty Gear Strive is a fighting video game developed and published by Arc System Works.It is the seventh mainline installment of the Guilty Gear series, and the 25th overall. An offensive technique where the attacker leaves a small opening in their offense, goading the defender into performing an attack. Accompanied by a wolf spirit called Rei, Giovanna is an officer in the special operations unit that protects the President of the United States. Since Hiiragi can punish a lot of her blockstrings, threaten it and force them to structure their offense differently. Baiken has the ability to Hiiragi during your rekka pressure, although this is risky for the Baiken to do and she'll just blow up into a thousand pieces if you delay the rekka. Test 6P is juiced so if Ram gets 6P happy just slap them. A window in which to cancel a move. Cannot Roman Cancel unless the opponent is in hitstun or blockstun. No Axl allowed everyone hates that mofo. Has no recovery after the active frames end, allowing Sol to link into follow-up attacks, which is vital for some of his advanced combos. What are the worst matchups in Strive at the moment? Its pulled from a small pool of data, while its cute to look at this match up chart shouldnt be taken very seriously. Combos into 6S against crouching opponents for both better damage and a knockdown. Chipp. If they attempt to take their turn back with 2K, this can leave them open to Hiiragi for large damage and continued pressure. Vote for tiers. Celestial | ky! Lyrics, Song Meanings, Videos, Full Albums & Bios How much R.I.S.C. Did you mean? Ram gets strong punishes on both block and startup due to its generally risky nature, being -17 on block. Low ProfileWhen a character's hurtbox is entirely beneath an opponent's attack. Nago's neutral is completely dictated by how much blood he has. Nagoriyuki - 5.6. A vital tool in Sol's anti-air toolkit that has greater startup than 5K but is more effective against deeper jump-ins due to its upper body invincibility. That means that a person that is willing to fight a certain match up does that knowingly. He is top of my chart, even though he doesn't really beat any top-tiers, only going even against them. Tools like these provide him with a strong neutral presence. Sol Badguy's tier match-ups in Guilty Gear Strive - EventHubs Please keep in mind that while c.S is +3 on block, it is functionally +2 (5 frame gap) if staggering into itself due to gatling limitations, as Sol needs to have recovered for at least one frame before he can use c.S again, or you will cancel c.S's recovery into f.S. Opponent cannot use Blue Psyche Burst on hit or the resulting knockdown. Holding any upward direction during the hitstop of a raw, charged Dust Attack on hit will activate Homing Jump: Initiating a Homing Jump will put the opponent into a unique air combo state, resulting in an Area Shift. Outside of Bomber loops, youve also got a harder time making the most of his low health. SOL; Balance KY; Balance MAY; Long Range AXL; High Speed CHIPP; Power Throw POTEMKIN; Unique FAUST; High Speed MILLIA; Technical ZATO; Shooting RAMLETHAL; Balance LEO; One Shot NAGORIYUKI; Rush GIOVANNA; Balance ANJI; Rush I-NO; Power GOLDLEWIS; Technical Jack-O' Shooting HAPPY CHAOS; Balance BAIKEN; Balance TESTAMENT; Balance BRIDGET; Rush SIN Key tool in frame traps, leading to some of Sol's highest damage. His pressure can be challenged easier but it can end up being much more rewarding for Gold if he gets a counter hit. Can be varied in usage. Chipp has very fast round start options via, Chipp has a very easy time evading a lot of Ram's stuff and he tends to be a whiff punish demon. An input method to perform a special move in the air as fast as possible after you leave the ground. Simple to frame trap with as c.S can late cancel into f.S for one gap in blockstun, then f.S can late cancel into 5H for another gap. GGST Munchox (High Level Gio) vs Void (#2 Ranked Happy Chaos). Guilty You can cancel into this after causing Wall Stick with a normal to build a little bit of Tension and still Wall Break with your attack of choice, as it recovers fast enough that Fafnir can still end the combo. Baiken has powerful defensive abilities, mostly attributed to Hiiragi and her 5P. After a Wall Stick, 5H is commonly used to Wall Break if the timing or position of the opponent prevents you from using Fafnir. Links into c.S on Counter Hit for a decently powerful conversion. It's also a bit more complex than Guilty Gear Strive. Its +3 frame advantage, wealth of frame trap cancel options, low pushback and especially its significant R.I.S.C. Baiken. Furthermore, 6P special cancels on block which will let you start running your pressure. You should be gaining ground when you block it, not getting pushed back. Loss, similar to regular strikes. In the case of 2H, this is faster than letting the move recover by itself. Combos into 6S on crouching opponents and links into c.S on Counter Hit. If you don't punish it however, she's +2 which means she can keep running her pressure. Only use this if strike invincibility is desperately needed while in mid-air. Sometimes you can CH the delay as she's right in front of you or you may both may trade. Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. Learn all about Sol from Guilty Gear -Strive-; Their stories, goals, utility, and star players right here on DashFight! Ram has to respect Gold a lot because with just one HKD she's in danger of losing the entire round. Causes floating crumple on ground hit, delaying a follow-up will force stand. Universal Sweep. Walk back Far Slash and jumping away can work well. If it hits a grounded opponent, they will be put into a floating crumple that causes immediate follow-ups to behave as though the opponent was airborne, but delaying them will result in a forced stand. Our Guilty Gear Strive leaderboards are designed to give players an overview of what a duel feels like in GGST and give you a good idea of what players are using to win battles in the current version of the game. You out neutral him but he heavily out damages you. Every other poke is 40+. Playing neutral vs Nago will include a lot of dash blocking because dude loves to just swing that sword. Shorter active window compared to the ground version. Kratos vs Sol Badguy (God of War vs Guilty Gear), connections in the comments . Almost always abbreviated to TK. No reliable utility as an anti-air due to its incredibly slow start-up. Yeah this is 100% accurate. Only occurs if the first hit successfully connected. - Difference between the tier scores from today and . While Gold can start enforcing chip pressure off a HKD, he's not going to be able to push you to the corner as easily as Ram can meaning that his midscreen reward is slightly less favorable than Ram's. Trying doing a grounded approach via dash blocking to get in because he has very solid reward off of his anti airs. Browse our network 9 . Here's A Guilty Gear Strive Tier List You Can Refer To For The First While H Kabari is minus, this doesn't mean you can just mash on Baiken though. Ram feasts on Zato once she gets in but this also goes both ways. Once Baiken has successfully closed the gap, Axl is prey to her devastating Strike-throw and high-low mixups. On hit, you can Red Roman Cancel to perform a follow-up combo, and not shifting the Roman Cancel or shifting it upward will allow you to dash underneath the opponent and switch sides again. Proper conditioning is a huge part of Sols gameplan. Combos into 5H as far as near max range or 2H at close range. Vote for Leo's tiers . If you land 6S on the first active frame, the remaining duration is the same whether you cancel into Gun Flame (Feint) or not, so doing so allows you to build more Tension and pull your hurtbox back, rendering the move more difficult to punish in neutral. Dustloop focuses on the competitive elements of these games, and provides instructional content aimed at helping players improve. Leads into Bandit Revolver on hit from just about any range aside from the very tip (in which case the second hit can still be used to take a knockdown), which can then be Red Roman Canceled for more damage. This is because she loses to Sol and Chipp, two of the best characters in the game. this move removes on hit. Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. Level which makes it useful to use after a 2D knockdown. [[GGST/ May|Overview]] | [[GGST/ May/Frame_Data|Frame data]] | [[GGST/ May/Matchups|Matchups]] | [[GGST/ May/Strategy#|Strategy]] Return to Top, Frame Data Counterstrategy Reverse Matchup [1]. Leo's Guilty Gear Strive tier match ups. May has very strong tools against Axl like after his 2H or 214H are blocked he is minus so she can go for dolphin to punish or close the distance easily. Important tool for landing Clean Hit Volcanic Viper in the corner. The number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. When a character's hurtbox is entirely beneath an opponent's attack. Sol has tricky special moves which help him get in, and a suite of normals which . This is Sol's highest damage OTG, though doing so will sacrifice okizeme and leave Sol vulnerable, especially in the corner, so only do it if it will close out a round. The opponent can also opt to use Faultless Defense to push themselves further away on block, making it harder for Sol to continue pressure safely. You can run pressure like usual but be careful mid screen as Baiken can do wakeup Hiragi and it's frame 1, meaning it can be a good wakeup option. On Counter Hit, the ground bounce can link into a dashing 5K for a combo. (2018 and Ragnarok switching Gameplay Style compared to OG GOW and Strive changing and . A lunging gut punch. Press J to jump to the feed. Best Video Games of All Time - Page 70 - Metacritic . They have some good and bad matchups, but can be very effective in the right hands. He is playing guilty gear and the other characters are playing strive. May's tier match-ups in Guilty Gear Strive - EventHubs If she comes in with a deep j.S jump in, she can decide to Yosanzen to hit you with another overhead or she can simply not do it and go for a low via 2K. It is integral to watch for Chaos' bullet amount and concentration, as they are extremely important to his gameplan. Blazing! But regardless, here it is: Strive Tier-List Based on Average Win Rate against the entire cast: Full Match-Up Chart with legend on right: Methodology:I searched for the match-up I wanted in replay mode, and scrolled through the list by pressing Right to jump ahead. Sol matchup chart. Volcanic Viper, the latter of which leads to Sol's most damaging combos in the corner. search. This is also Sol's optimal corner combo ender after causing a Wall Stick thanks to its high damage, single hit nature. Combining both dash momentum and kara cancels allows Sol to slide a huge distance forward but remain safe as the flame pillar travels with him. Launches opponent on hit, hard knockdown upon landing. Sol leans forward and slams his sword into the ground. Guilty Gear Xrd REV 2 Answer Axl Low Baiken Bedman Chipp Zanuff Dizzy Elphelt Valentine Faust I-No Jack-O' Jam Kuradoberi Johnny Kum Haehyun Ky Kiske Leo Whitefang May Millia Rage Potemkin Ramlethal Valentine Raven Sin Kiske Slayer Sol Badguy Venom Zato-1 Click [] for character's full frame . For me it's one of the worst matchups. The hard knockdown can grant good okizeme. Only 100 matches per match-up. Character Strategy pages generally have at least some basic counter-strategy. Potemkin is arguably the game's best grappler archetype; he hits really hard but is obviously slow against the majority of the cast, thus needs to rely on footsies, defense, and patience to succeed. The opponent is then forced to block your jumping attack, since reversaling doesn't work, which will give you some nice pressure and hopefully an opening.s (including Tatami GaeshiGuard:AllStartup:15Recovery:5Advantage:-3), Frame TrapAn offensive technique where the attacker leaves a small opening in their offense, goading the defender into performing an attack. Giovanna has red hair and a tanned skin complexion. A honest discussion about Sol Badguy's viability in GG: Strive Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Sol Badguy; Giovanna; . The game was released for PlayStation 4, PlayStation 5 and Windows in June 2021, and for Japanese arcades in July 2021. Ram has access to a few safe jumps making her Mortobato super easier to bait. First hit launches the opponent, second hit knocks them away, hard knockdown upon landing. Score - Sum of match-up values for this character. Axl's fastest Abare option is his 2K, which also has a generous low profile that can duck under Baiken's f.S, so keep a close eye on that move and pay attention to when and where they use that button. It is also planned for release on Xbox One and Xbox Series X/S on March 7, 2023. Try to keep Axl locked down as tight as possible as any escape will lead to more RPS in neutral which can end badly for Baiken. Matchups. Goldlewis j.D is busted dawg that shit is actually so cracked lmao, Gold corner pressure that arguably rivals Rams. Used to contest an opponent's air approach or to open up opponents with a fast overhead after doing a delayed air dash. The number of frames between inputting an attack and when the attack becomes active. I-No - 19. Bridget. Pressure has been significantly buffed which gives Testament a much more threatening corner presence that's almost comparable to Ram. Privileged 3 frame normal that does it all. Please keep in mind the matchup chart is subjective and not all players may agree. Slower than 5P and 5K, but hits lower to the ground. Popularity. which can be used to challenge pressure, and 2D, a Low ProfileWhen a character's hurtbox is entirely beneath an opponent's attack. Best Match. Please keep in mind the matchup chart is subjective and not all players may agree. And Axl is the only one I have a decent chance of beating if I bump into a level 600 one. Standard Ramlethal offense works fine here. : 14 different dream interpretations related to the / and /bet you see in your dream. What i mean to say is, i think this chart is interesting, but it's not absolutely objectively indicating character strength. Properties change if Roman Canceled before all damage is dealt: Reduces positive R.I.S.C. High pushback on block can make this move safe if properly spaced. Can be kara canceled into any special move to increase its range. Pot's worst matchups are almost certainly Zato-1 and Axl. So happy to see that program finally get some use, I've been waiting years hoping to see it applied to more games. Published on 3 Mar 2023. The hard knockdown leads into strong okizeme, including OTG c.S into pressure in the corner, though it can be sacrificed in exchange for even more damage with an OTG 6H (useful for closing out rounds). These include Volcanic Viper, a fast DPDragon Punch A move that has invulnerability during its startup, long recovery, and a rising motion. It's a better idea to play more passive and to let her come to you, forcing her to commit to something you can punish. It's risky but can work. However, Testament can get positive bonus easier in theory due to high conversion ability due to stain state and, Testament has two strong ways to stop Ram from jumping out of the corner with. A percentage-based damage modifier applied to certain attacks independently of other forms of damage scaling. Character Win rate Total usage; 25 %: 16: . This can be caused by crouching, certain moves, and being short. Here's how you can play Anji Mito in Guilty Gear Strive. This forces you to either find your opponents habits or keep your pressure very tight, leaving little gaps. You don't like playing rude or bullying people with mids. Battle Version 2.04#ggst #strive #guiltygear #guiltygearstrive #matchups #ggst_br #ggst_so Thus, if a Roman Cancel is available to make it safe, avoid only using it after the second hit. The Gear Hunters Saga), ambientada en Washington, y que presenta su confrontacin final con That Man, Asuka R. Kreutz. Creado por Daisuke Ishiwatari y desarrollado por Arc System . His best poke is 5P/2P at 31/34 frames. Links into 5K on hit, still combos if the first hit whiffs. Games 26. This gave me random matches over a longer time period and with far more players than scrolling one by one.I recorded a 1 for a Win, and a 0 for a Loss. Overview | Frame data | Matchups | Strategy Return to Top. 2S is also still useful. About Press Copyright Contact us Creators Advertise Developers Press Copyright Contact us Creators Advertise Developers Ram can always use her Mortobato super between rekka ( 214P) 1 st, 2 nd and 3 rd hits. A Roman Canceled Volcanic Viper can lead into similar damage and okizeme while being safer and leading into a potential mix-up, so consider doing that instead. GGST - Baiken Matchups - Dustloop Wiki Dustloop focuses on the competitive elements of these games, and provides instructional content aimed at helping players improve. If you're concerned about which BTs do what frame data wise, you can check out, Though Ram has really good, rewarding buttons, good lows, good antiairs, and strong reward all around, with pressure that can be very difficult to beat for I-No, Ram can't cover hoverdash, The Ram player should not give the Jack-O space to summon minions with, Pay attention to Jack-O's minion Gauge, it limits what she can do, Ram can always special cancel or gatling after clearing a minion, Don't let the Jack-O player throw a minion behind you, you can't clear it if it is, run or jump at her after, When FDing Jack-O, FD her normals, not her minions to space her out. Only 100 matches per match-up. Due to her pressure utilizing projectiles, this disallows Baiken from using parry as freely. I spent one month straight learning I-No. An easier MU for Ram due to the fact that her normals control a large chunk of space. When Axl has Tension to burn, attempting to jump in on 2H will likely result in the Axl using PRC to defend himself. I don't have time to do any Eddie setups at all, he's rushing me down 24/7, and taking advantage of Zato's weak defense (as . Testie has a deceptively good j.H jump in that Ram needs to keep an eye out for. Guilty Gear Strive Crossword Quiz - By matthewafilippel With its stylish visuals, unique characters, and complex mechanics, Guilty Gear Xrd REV 2 is a game that rewards dedication and skill. This isn't a plan that works forever however, Nago will eventually get to a high blood level and will be forced to commit to normals when he's around level 3 blood. The opponent is then forced to block your jumping attack, since reversaling doesn't work, which will give you some nice pressure and hopefully an opening. Overall, Gold has to work a lot harder than Ram does but Ram still needs to know that he's not THAT far off from being able to take her down. Damage changes with each set of 8 active frames. How much R.I.S.C. Try to preemptively hit where you think Chipp will be so you can try keeping him locked down. Avoid using the follow-up if the initial attack Wall Sticks so that the wall can be broken by a stronger ender like 5H, 6H, Fafnir, or Tyrant Rave. Jack-O's space control with minions can be difficult to maneuver around, but once Baiken gets in, it's over. This page was last edited on 28 January 2023, at 06:50. https://www.dustloop.com/wiki/index.php?title=GGST/Ramlethal_Valentine/Matchups&oldid=372096. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Unfortunately, it is often beaten out by deeper jump-ins, in which case it's better to use 6P due to its upper body invincibility. Competent neutral and approach tools that get even stronger with meter. This attack is Sol's best point to use Roman Cancels in most combos. Leo likes to have meter in neutral so when he lands a stray hit, he can get a full conversion to get into a wall break for positive bonus. Links into c.S on Counter Hit for a decently powerful conversion. He wears a white coat with purple lining decorated with silver studs and . Otherwise, Baiken has the advantage with fast buttons like f.s and 5K for close range poking, along with the larger pokes like 2S, 2H, and H Kabari to check approaches. Moves forward about one character length at no charge to fullscreen at max charge. This is a definitive Matchup Chart for I-No in Guilty Gear Strive. Now, I am not much of a programmer, I am just starting and not that confident in my abilities. This page was last edited on 27 February 2023, at 20:20. Guilty Gear Strive Tier List: Best Characters - Dot Esports Axl will likely attempt to reset to neutral over extending pressure sequences. If Baiken does somehow get in, she can win in a small amount of interactions which she can loop with mix. Second hit can Clean Hit at close range. For example, an attack with 10F startup means the attack will do nothing for 9 frames, then hit the opponent on the 10th frame. Wanna see me combo into 5K on Counter Hit? Leads into absurd damage with Roman Cancel by shifting either a whiffed or a canceled Red Roman Cancel downward, giving Sol time to run underneath the opponent and fully charge 5[D] even after switching sides. At long range, you can use Banjoneto to hit Chaos. The Clean Hit deals absolutely massive damage, so it should be used to end combos whenever possible. Remember that the longer you block, the higher the Risc gauge will be, which in turn makes any stray hit from Axl do a ton more damage. Vote for May's tiers . Goldlewis player: PROMOTE May and Millia! Roman Canceling this move retains Sol's upward momentum unless the Roman Cancel is shifted in any direction. Sol Badguy's Guilty Gear Strive tier match ups. Her normals might look like they aren't very contestable but you can very much run up and premptively 6P them to stop her. It's 31 frames meaning it's very much reactable. While he does do an obscene amount of damage off the right hits, and while he can call her out in neutral, Ram generally has the upper hand. Battle Version 2.04Rankings shown are current rankings as at the time of video upload.#ggst #strive #guiltygear #g. Somewhat slow start-up for an anti-air but has high vertical range (quite a bit higher than 5K). Gun Flame is plus on block if it hits meaty or at a range, making it a strong pressure and okizeme tool. On a ground hit, it combos directly into 2D for a hard knockdown or a follow-up combo. This move can go under most projectiles and pokes, allowing Sol to bully his way through neutral, especially if Purple Roman Cancels are available. 23. H Kabari is only minus 3, keeping it safe on block and will push the opponent towards Baiken. This makes pressure that isnt the primary mixup incredibly risky as not only does parry punish these strings, but attempting to counter it leaves her vulnerable to her 4 frame 5P as an AbareAn attack during the opponent's pressure, intended to interrupt it.. Every knockdown is a Strike Throw situation due to parry and Tatami Gaeshi safejumps are the safest way to start the primary mixup. As Ram, you might have to rely on faster normals to avoid his spin, but. The opposite of hoping your main will be buffed, ________ thinking. Delaying and slightly changing your buttons and timing can throw off the other ram and can lead to whiff punishes. Jack-O is a woman with green eyes and red hair. A grounded attack that hits the opponent out of the air, Link to Gun Flame (Feint) Special Cancel Table, https://www.dustloop.com/wiki/index.php?title=GGST/Sol_Badguy&oldid=376897. I don't understand what makes that matchup positive for Anji. . This technique transfers the initial forward movement of 6S into the special move, giving it more range (useful for making Clean Hit Volcanic Viper more consistent).
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