through links on our site, we may earn an affiliate commission. To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. The width of the bus can become a problem if it is very wide. When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. Therefore, I usually go down to two. Bus or train from Hamburg, timetables and tickets - GetByBus I also have a return bus that carries science packs back to the lab area. Lubeck, Hamburg How many main lines of base resources( copper. Search reviews. I kinda disagree on steel. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Hamburg, Siegen The Steam Community of Rust shared some insights on how to design and build your main bus. Lane balancers may be output balanced or input balanced. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? Readers ask: Factorio Main Bus Guide? - Bus foundation Copenhagen, Hamburg I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. Create an account to follow your favorite communities and start taking part in conversations. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Steam Community :: Guide :: Factorio: How to Build a Main Bus Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. All rights reserved. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). Done! Place these one tile away from the Red Science output belt. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. People Also Viewed. - How many bus stops and stations are there in Hamburg? Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. What should I put on my new main bus and how many belts of each item? In essence this means that an n-n balancer is not a functional n-(n-1) balancer. by Trebor Thu Jan 10, 2019 5:14 am, Post Hope the guide was helpful :-). - I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. Balancers that are input balanced take evenly from all input belts/belt lanes. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? Two science packs made efficiently and traveling together on the same belt! Use a blueprint book instead of designing your own. Creating a train grid factory. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Now red belt can span 6 tiles, which is pretty good for parts of the bus. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. So I'm starting of a new factorio game, planning on making my first rocket in this game. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). by Rjskeet Thu Jan 10, 2019 2:53 am, Post Watching the trains move through the junction is so satisfying and mesmerizing! You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). Hannover, Hamburg Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. These items are often just put into chests for personal use rather than on a bus. The balancers/taps get very large above 4 since your next logical jump is 8. #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial Ideally, a balancer should be input and output balanced. The orientation of and how wide the players monitor is also plays a role in this decision. how many belts in main bus? : r/factorio - reddit One of the most notable designs include the use of conveyor belts. Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. - - Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. What should be on main bus Factorio? Hamburg, Frankfurt Just found you on Youtube last year. Mister's Bar and Lanes. - - (As shown). by Rjskeet Thu Jan 10, 2019 1:05 am, Post Glad you found it useful! But robots have their own difficulties and require a lot more resources and knowledge of the game. That means that a splitter can be used to put an equal amount of items on two belts. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. Split-off designs aren't strictly necessary but help immensely. When you purchase Flensburg, Hamburg Most basic science is done and I reworked it to start pushing towards beacon based systems. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. However, each triangular base section is an entire huge main bus! This is fixed by adding more furnace/mine set ups to keep production high. Hamburg, Skopje Place another belt along the output side of the assemblers. What are the most popular bus routes from Hamburg? Assembly lines are best placed so that they run perpendicular to the Main Bus. These balancers can balance evenly between any inputs and any outputs. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Keep the main bus, build your new base close to it. by MobRules Thu Jan 10, 2019 5:12 am, Post Hamburg, Rotterdam As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post I tried using next-level products (i.e. I do put steel and batteries on the bus. You need to sign in or create an account to do that. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. I think this would be adequate: Oh, I already have blue belts. Espaol - Latinoamrica (Spanish - Latin America). - Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Post all other topics which do not belong to any other category. I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Universal balancers can be throughput limited. and our Place inserters as per screenshot -- only inserters need long-arms. by Saemj Thu Jan 10, 2019 11:07 am, Post But for some other parts of the bus you can easily do 6 belts next to each other The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal.

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factorio main bus how many lanes